Dreamfarers - PA-0.1.1
QoL Updates
- Chomper nest health has been reduced by 60%
- During immunity phases (primarily spawning) minor enemies will not display damage numbers
- Melee weapons proficiency now increases attack speed [in addition to hit radius]
- Made melee weapon attacking more forgiving, for players who are attempting to maximize attack speed
- Add initial VFX for Slash/Smash/Stab Weapons
- Carved Companion Familiars will not intercept projectiles anymore
- Significantly increased treasure key drop rate
Bugfixes
- Makrival's Last Gala now appropriately takes place at night. The lighting should make navigating the garden more manageable
- Naioss Luminance can no longer be used to push bosses
- Screech will now appropriately grant experience and drop Somnus Dust
- Fixed bug resulting in afflictions dealing 0.0 damage in cases where bleed amount is less than 1
- Fixed an issue where
/stuck
would not work within the Manor Gardens
Backend
- Weapon Proficiency system re-built to handle future expansion